Known Issues and Revision History

Known Issues

    • In training mode, the program writes directly to the screen buffer, instead of using a back buffer, so discontinuities show during frame updates. I'll fix this if someone can explain how to use Windows menu bars and buffer flipping at the same time.

Revision History

Version 2.1 (2012)

    • Add Windows installer.

Version 2.0 (2006)

    • Add support for differing resolutions, including wide screens.
    • Add sound effects.
    • Add vanity board.
    • Increase maximum number of attacking aliens from 4 to 10 in game mode, and from 7 to 13 in training mode.
    • Rewrite HFT to use SSE instructions. Added "Benchmark" option on menu to measure HFT speed.
    • Rewrite graphics to use full-screen mode with double buffering.

Version 1.3

    • Fix phase error. In 1.2, the center of the display did not have zero phase for all frequencies.
    • Fix documentation errors. Thanks to Brian Robison for sending corrections for version 1.2.

Version 1.2

    • First port to Windows.
    • Maximum number of invaders raised from 4 to 7.
    • Show self and invaders as circles instead of squares in spatial domain.
    • Rewrite explosion algorithm - each pixel now modeled separately.

Version 1.1 (2001)

Original release (Macintosh)

Back to "About the Programming"